Sitrep
The signature of the "flagship" of known
terrorist mastermind "Admiral" Akbar has been traced to a location not
far from your position. The elimination of this key player in the
insurgent hierarchy will be a significant step towards restoring peace
to the sector.
Threat Assessment
High -
intelligence indicates the presence of 2 large ships, and a number of
escorts. However, the crews appear to be recent converts to the
Jedhadist cause. The two VSDs assigned to you have experimental loadouts
as more conventional Star Destroyers are not in position to intercept.
Use cation and avoid casualties.
Combat Report
Well,
set up was a disaster. I managed to put Howlrunner on the opposite end
of the board from my fighter ball, one of my VSDs started off very
exposed and the Gozanti's on my left were effectively left to fend for
themselves.
|
Setup |
|
Featuring: my opponent effectively concentrating his forces |
|
All ahead full! |
I
spent my opening turns trying to redeploy my capitals as fast as
possible, hoping that my squadrons could counter the three squadrons my
opponent brought and deal with his flanking corvettes.
|
The left flank plays it cool |
Things
got very dicey on the right flank. Both rebel capitals focussed on one
of my VSDs - my carrier setup - almost resulting in it's destruction. My
flagship was fairly heavily damaged as well. Both managed to survive,
but things went badly wrong for the rebels and in a spectacular case of
[IMAGE NOT FOUND] both capitals went down, one after another, after home
one got pinned between both VSDs.
|
Not pictured: rebel capitals imploding |
With
the enemy capitals down, I just had to avoid colliding with my own
ships, and dealing with the murderous corvette and torpedo ship who had
flanked around to appear in my rear.
|
The final rebel ships come back for sweet hot vengeance... |
|
But fail |
In
all honesty, I got lucky. I was trying to run a bomber list with very
few actual bombers but with 2 capitals and a flotilla speced to command
them. Both carrier capitals spent most of their time out of positions or
scrambling to not die. My fighters were left in the lurch, for a couple
of turns, getting mauled by AAA. I also definitely didn't get the most
out of my quasar.
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