Showing posts with label BFG. Show all posts
Showing posts with label BFG. Show all posts

Thursday, 29 June 2017

Gaming and painting roundup

I've finally completed decaling my Cromwell/Challenger/Firefly spam just in time for me to realise that 4th ed. is out and the units will probably change once the relevant books are published.

I decided to stay away from unit markings despite this being the reason I started decaling them up (a regular opponent was frustrated at not being able to tell units apart) as they pull double duty in different formations depending on the source book. I'll just use tiddlywinks or something to mark units when the time comes.

All in all, a fairly frustrating process, due to incomplete marking guides in battlefronts books, and little easily accessible information online.

At least I haven't buggered it up like the Char B1's this time (AFAIK)

Here's a photo of the fiddly little bastards - I'll be damned if they don't get some airtime.


I've had a reasonable amount of game time as well with a fairly tasty game of BFG


Not pictured: me helping!

and some "quick" games of Flames 4th ed.

Tetrarchs and Paras try to hold back the Soviet party bus


Significantly less gribbly panzergrenadiers try to turf paras out of their new digs



But mostly, quite a lot of Pathfinder run by Peter of Lead Rising, having wrapped up my own campaign. It's quite liberating to be a player again, although I already have ideas for my future campaigns.

Things go badly wrong for ambushing bandits as their best fighter takes a cheetah to the rear while their caster is cut down by an invisible bastard.

Wednesday, 4 January 2017

Battle Fleet Gothic

I managed to sneak in just a little bit of nerdery before the end of the holidays with a game of BFG against a friend who is getting back into it. This was my first game.

Lets just fly two fleets at each other and see what happens

Insert you own Space Balls joke
There were a lot of criticals in this game. Things started off pretty well for me, when I nailed Peter's flagship with both my nova cannons (not pictured), leaving it crippled and with its port weapons non-functional.

Things went down hill from there...

Peters bombing run strikes home
Having lost a capital ship to a cheeky bombing run I also quickly ran out of escorts.

EXPLOSIONS!
Things started to look up again after I annihilated another enemy capital, and the energies of the warp did a number on an adjacent vessel.

I finally killed Peters flagship (again not pictured) with a critical hit to the plasma reactors which this time did a lot of damage to my adjacent (and unshielded) flagship

The models are just lovely

In the end both fleets were whittled down to the point where my one capital was facing off against 2 of Peters, one of them heavily damaged.

We also broke open my new copy of Scythe, which not only lives up to the hype, but is surprisingly simple to play once you get past the bewildering number of counters and cards.

Technology cubes...