An insurgent force in possession of at least 2 large capital ships has been detected operating nearby. Navy forces are directed to interdict and destroy the terrorists before they can cause more damage.
Threat Assessment
Extreme - Deep range sensor indicate that insurgent forces are in possession of at least two large capitals from the Mon Calamari separatist worlds. They may have any number of escorts hiding in their sensor shadows.
Standby to make the jump to hyperspace.
Combat Report
I even managed to pull off a win! This was obviously down to
In reality, my initial list was a little wonky and received some fine tuning before we started. To be fair I'm still in single figures of games played, and a lot of the game is list building, which I haven't really got a handle on yet.
Some of my list was fairly prescient, with the inclusion of killer android IG88 in particular, providing a hard counter to my opponents nasty unique squadron, while other parts, like the over-abundance of dice manipulation on the VSD being more or less wasted space.
ISD Avenger begins attack pattern YOLO |
Alex was gracious enough to let me walk back on some choices during a firing phase to let me take advantage of my boarding troopers after my ISD wound up on the objective and exchanging blows with his Home One(?). The blow was fairly devastating and the ship never really recovered
Centicore pisses about behind a fighter screen while rebel Hammerheads just piss about |
Imperial fighter supremacy(!) kicks on while Home One gets stuck between two Star Destroyers |
Home One goes pop |
Closing actions |
Evasive manoeuvres |
All in all, a thoroughly enjoyable where my opponent got to try out an experimental heavy ship list.
We also got to try out our house rules which included a pass mechanic which worked really well and not counting flotillas for tabling, which didn't really become relevant.
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